/* $NetBSD: murmurhash.c,v 1.6 2013/10/26 21:06:38 rmind Exp $ */ /* * MurmurHash2 -- from the original code: * * "MurmurHash2 was written by Austin Appleby, and is placed in the public * domain. The author hereby disclaims copyright to this source code." * * References: * http://code.google.com/p/smhasher/ * https://sites.google.com/site/murmurhash/ */ #include #if defined(_KERNEL) || defined(_STANDALONE) __KERNEL_RCSID(0, "$NetBSD: murmurhash.c,v 1.6 2013/10/26 21:06:38 rmind Exp $"); #else #if defined(LIBC_SCCS) && !defined(lint) __RCSID("$NetBSD: murmurhash.c,v 1.6 2013/10/26 21:06:38 rmind Exp $"); #endif /* LIBC_SCCS and not lint */ #include "namespace.h" #endif #include #include #include #if !defined(_KERNEL) && !defined(_STANDALONE) #ifdef __weak_alias __weak_alias(murmurhash2,_murmurhash2) #endif #endif uint32_t murmurhash2(const void *key, size_t len, uint32_t seed) { /* * Note: 'm' and 'r' are mixing constants generated offline. * They're not really 'magic', they just happen to work well. * Initialize the hash to a 'random' value. */ const uint32_t m = 0x5bd1e995; const int r = 24; const uint8_t *data = key; uint32_t h = seed ^ (uint32_t)len; if (__predict_true(ALIGNED_POINTER(key, uint32_t))) { while (len >= sizeof(uint32_t)) { uint32_t k = *(const uint32_t *)data; k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; data += sizeof(uint32_t); len -= sizeof(uint32_t); } } else { while (len >= sizeof(uint32_t)) { uint32_t k; k = data[0]; k |= data[1] << 8; k |= data[2] << 16; k |= data[3] << 24; k *= m; k ^= k >> r; k *= m; h *= m; h ^= k; data += sizeof(uint32_t); len -= sizeof(uint32_t); } } /* Handle the last few bytes of the input array. */ switch (len) { case 3: h ^= data[2] << 16; /* FALLTHROUGH */ case 2: h ^= data[1] << 8; /* FALLTHROUGH */ case 1: h ^= data[0]; h *= m; } /* * Do a few final mixes of the hash to ensure the last few * bytes are well-incorporated. */ h ^= h >> 13; h *= m; h ^= h >> 15; return h; }