// // bitfield.c - extract and set bit fields // // Written by Eryk Vershen // // See comments in bitfield.h // /* * Copyright 1996, 1997 by Apple Computer, Inc. * All Rights Reserved * * Permission to use, copy, modify, and distribute this software and * its documentation for any purpose and without fee is hereby granted, * provided that the above copyright notice appears in all copies and * that both the copyright notice and this permission notice appear in * supporting documentation. * * APPLE COMPUTER DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL APPLE COMPUTER BE LIABLE FOR ANY SPECIAL, INDIRECT, OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM * LOSS OF USE, DATA OR PROFITS, WHETHER IN ACTION OF CONTRACT, * NEGLIGENCE, OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include "bitfield.h" // // Defines // // // Types // // // Global Constants // const uint32_t masks[] = { 0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000F, 0x0000001F, 0x0000003F, 0x0000007F, 0x000000FF, 0x000001FF, 0x000003FF, 0x000007FF, 0x00000FFF, 0x00001FFF, 0x00003FFF, 0x00007FFF, 0x0000FFFF, 0x0001FFFF, 0x0003FFFF, 0x0007FFFF, 0x000FFFFF, 0x001FFFFF, 0x003FFFFF, 0x007FFFFF, 0x00FFFFFF, 0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF, 0xFFFFFFFF }; // // Global Variables // // // Forward declarations // // // Routines // uint32_t bitfield_set(uint32_t *bf, int base, int length, uint32_t value) { uint32_t t; uint32_t m; int s; // compute shift & mask, coerce value to correct number of bits, // zap the old bits and stuff the new value // return the masked value in case someone wants it. s = (base + 1) - length; m = masks[length]; t = value & m; *bf = (*bf & ~(m << s)) | (t << s); return t; } uint32_t bitfield_get(uint32_t bf, int base, int length) { uint32_t m; int s; // compute shift & mask // return the correct number of bits (shifted to low end) s = (base + 1) - length; m = masks[length]; return ((bf >> s) & m); }