// // convert.h - Little-endian conversion // // Written by Eryk Vershen // // The approach taken to conversion is fairly simply. // Keep the in-memory copy in the machine's normal form and // Convert as necessary when reading and writing. // /* * Copyright 1996,1998 by Apple Computer, Inc. * All Rights Reserved * * Permission to use, copy, modify, and distribute this software and * its documentation for any purpose and without fee is hereby granted, * provided that the above copyright notice appears in all copies and * that both the copyright notice and this permission notice appear in * supporting documentation. * * APPLE COMPUTER DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL APPLE COMPUTER BE LIABLE FOR ANY SPECIAL, INDIRECT, OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM * LOSS OF USE, DATA OR PROFITS, WHETHER IN ACTION OF CONTRACT, * NEGLIGENCE, OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef __convert__ #define __convert__ #include "dpme.h" // // Defines // // // Types // // // Global Constants // // // Global Variables // // // Forward declarations // int convert_block0(Block0 *data, int to_cpu_form); int convert_bzb(BZB *data, int to_cpu_form); int convert_dpme(DPME *data, int to_cpu_form); #endif /* __convert__ */