/* $NetBSD: mon.h,v 1.5 2008/04/28 20:23:38 martin Exp $ */ /*- * Copyright (c) 1996 The NetBSD Foundation, Inc. * All rights reserved. * * This code is derived from software contributed to The NetBSD Foundation * by Adam Glass. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * This file derived from kernel/mach/sun3.md/machMon.h from the * sprite distribution. * * In particular, this file came out of the Walnut Creek cdrom collection * which contained no warnings about any possible copyright infringement. * It was also indentical to a file in the sprite kernel tar file found on * allspice.berkeley.edu. * It also written in the annoying sprite coding style. I've made * efforts not to heavily edit their file, just ifdef parts out. -- glass */ #ifndef _MACHINE_MON_H #define _MACHINE_MON_H /* * machMon.h -- * * Structures, constants and defines for access to the sun monitor. * These are translated from the sun monitor header file "sunromvec.h". * * NOTE: The file keyboard.h in the monitor directory has all sorts of useful * keyboard stuff defined. I haven't attempted to translate that file * because I don't need it. If anyone wants to use it, be my guest. * * Copyright (C) 1985 Regents of the University of California * All rights reserved. * * * Header: /sprite/src/kernel/mach/sun3.md/RCS/machMon.h,v 9.1 * 90/10/03 13:52:34 mgbaker Exp SPRITE (Berkeley) */ /* * Structure set up by the boot command to pass arguments to the program that * is booted. */ struct bootparam { char *argPtr[8]; /* String arguments */ char strings[100]; /* String table for string arguments */ char devName[2]; /* Device name */ int ctlrNum; /* Controller number */ int unitNum; /* Unit number */ int partNum; /* Partition/file number */ char *fileName; /* File name, points into strings */ struct boottab *bootDevice; /* Defined in saio.h */ } __attribute__((packed)); /* * This structure defines a segment of physical memory. To support * sparse physical memory, the PROM constructs a linked list of * these at power-on-self-test time. */ struct physmemory { u_int address; u_int size; struct physmemory *next; }; /* * Here is the structure of the vector table found at the front of the boot * rom. The functions defined in here are explained below. * * NOTE: This struct has references to the structures keybuf and globram which * I have not translated. If anyone needs to use these they should * translate these structs into Sprite format. */ struct sunromvec { char *init_SP; /* Initial SP for hardware */ char *init_PC; /* Initial PC for hardware */ int *diagberr; /* Bus err handler for diags */ /* * Monitor and hardware revision and identification */ struct bootparam **bootParam; /* Info for bootstrapped pgm */ u_int *memorySize; /* Usable memory in bytes */ /* * Single-character input and output */ u_char (*getChar)(void); /* Get char from input source */ int (*putChar)(int); /* Put char to output sink */ int (*mayGet)(void); /* Maybe get char, or -1 */ int (*mayPut)(int); /* Maybe put char, or -1 */ u_char *echo; /* Should getchar echo? */ u_char *inSource; /* Input source selector */ u_char *outSink; /* Output sink selector */ #define PROMDEV_KBD 0 /* input from keyboard */ #define PROMDEV_SCREEN 0 /* output to screen */ #define PROMDEV_TTYA 1 /* in/out to ttya */ #define PROMDEV_TTYB 2 /* in/out to ttyb */ /* * Keyboard input (scanned by monitor nmi routine) */ int (*getKey)(void); /* Get next key if one exists */ int (*initGetKey)(void *); /* Initialize get key */ u_int *translation; /* Kbd translation selector (see keyboard.h in sun monitor code) */ u_char *keyBid; /* Keyboard ID byte */ int *screen_x; /* V2: Screen x pos (R/O) */ int *screen_y; /* V2: Screen y pos (R/O) */ struct keybuf *keyBuf; /* Up/down keycode buffer */ /* * Monitor revision level. */ char *monId; /* * Frame buffer output and terminal emulation */ int (*fbWriteChar)(int); /* Write a character to FB */ int *fbAddr; /* Address of frame buffer */ char **font; /* Font table for FB */ /* Quickly write string to FB */ int (*fbWriteStr)(char *, int); /* * Reboot interface routine -- resets and reboots system. No return. */ int (*reBoot)(const char *); /* e.g. reBoot("xy()vmunix") */ /* * Line input and parsing */ u_char *lineBuf; /* The line input buffer */ u_char **linePtr; /* Cur pointer into linebuf */ int *lineSize; /* length of line in linebuf */ int (*getLine)(int); /* Get line from user */ u_char (*getNextChar)(void); /* Get next char from linebuf */ u_char (*peekNextChar)(void); /* Peek at next char */ int *fbThere; /* =1 if frame buffer there */ int (*getNum)(void); /* Grab hex num from line */ /* * Print formatted output to current output sink */ int (*printf)(const char *, ...); /* Like kernel printf */ int (*printHex)(int, int); /* Format N digits in hex */ /* * Led stuff */ u_char *leds; /* RAM copy of LED register */ int (*setLeds)(int); /* Sets LED's and RAM copy */ /* * Non-maskable interrupt (nmi) information */ int (*nmiAddr)(void *); /* Addr for level 7 vector */ int (*abortEntry)(void *); /* Entry for keyboard abort */ int *nmiClock; /* Counts up in msec */ /* * Frame buffer type: see */ int *fbType; /* * Assorted other things */ u_int romvecVersion; /* Version # of Romvec */ struct globram *globRam; /* monitor global variables */ void *kbdZscc; /* Addr of keyboard in use */ int *keyrInit; /* ms before kbd repeat */ u_char *keyrTick; /* ms between repetitions */ u_int *memoryAvail; /* V1: Main mem usable size */ long *resetAddr; /* where to jump on a reset */ long *resetMap; /* pgmap entry for resetaddr */ /* Really struct pgmapent * */ int (*exitToMon)(void); /* Exit from user program */ u_char **memorybitmap; /* V1: &{0 or &bits} */ /**************************************************************** * Note: from here on, things vary per-architecture! ****************************************************************/ union { void *un_pad[8]; /* this determines the size */ struct { /* Set seg in all contexts (ctx, va, sme) */ void (*un3_setcxsegmap)(int, int, int); /* V2: Handler for 'v' cmd */ void (**un3_vector_cmd)(int, char *); } un3; struct { /* V2: Handler for 'v' cmd */ void (**un3x_vector_cmd)(int, char *); /* Address of low memory PTEs (maps at least 4MB) */ int **un3x_lomemptaddr; /* * Address of debug/mon PTEs which map the 2MB space * starting at MON_KDB_BASE, ending at MONEND. */ int **un3x_monptaddr; /* * Address of dvma PTEs. This is a VA that maps the I/O MMU * page table, but only the last part, which corresponds to * the CPU virtual space at MON_DVMA_BASE (see below). */ int **un3x_dvmaptaddr; /* * Physical Address of the debug/mon PTEs found at the * virtual address given by *romVectorPtr->monptaddr; */ int **un3x_monptphysaddr; /* * Address of shadow copy of DVMA PTEs. This is a VA that * maps the PTEs used by the CPU to map the same physical * pages as the I/O MMU into the CPU virtual space starting * at MON_DVMA_BASE, length MON_DVMA_SIZE (see below). */ int **un3x_shadowpteaddr; /* Ptr to memory list for 3/80 */ struct physmemory *un3x_physmemory; } un3x; } mon_un; } __attribute__((packed)); /* * Functions defined in the vector: * * * getChar -- Return the next character from the input source * * u_char getChar() * * putChar -- Write the given character to the output source. * * void putChar(ch) * char ch; * * mayGet -- Maybe get a character from the current input source. Return -1 * if don't return a character. * * int mayGet() * * mayPut -- Maybe put a character to the current output source. Return -1 * if no character output. * * int mayPut(ch) * char ch; * * getKey -- Returns a key code (if up/down codes being returned), * a byte of ASCII (if that's requested), * NOKEY (if no key has been hit). * * int getKey() * * initGetKey -- Initialize things for get key. * * void initGetKey() * * fbWriteChar -- Write a character to the frame buffer * * void fwritechar(ch) * u_char ch; * * fbWriteStr -- Write a string to the frame buffer. * * void fwritestr(addr,len) * u_char *addr; / * String to be written * / * short len; / * Length of string * / * * getLine -- read the next input line into a global buffer * * getline(echop) * int echop; / * 1 if should echo input, 0 if not * / * * getNextChar -- return the next character from the global line buffer. * * u_char getNextChar() * * peekNextChar -- look at the next character in the global line buffer. * * u_char peekNextChar() * * getNum -- Grab hex num from the global line buffer. * * int getNum() * * printf -- Scaled down version of C library printf. Only %d, %x, %s, and %c * are recognized. * * printhex -- prints rightmost hex digits of * * printhex(val, digs) * int val; * int digs; * * abortEntry -- Entry for keyboard abort. * * abortEntry() */ /* * Functions and defines to access the monitor. */ #define mon_printf (romVectorPtr->printf) #define mon_putchar (romVectorPtr->putChar) #define mon_may_getchar (romVectorPtr->mayGet) #define mon_exit_to_mon (romVectorPtr->exitToMon) #define mon_reboot (romVectorPtr->reBoot) /* * Sun2 specific stuff... */ /* * MONSTART and MONEND denote the range used by the monitor. * PROM_BASE is the virtual address of the PROM. */ #define SUN2_MONSTART 0x00E00000 #define SUN2_PROM_BASE 0x00EF0000 #define SUN2_MONEND 0x00F00000 /* * Sun3 specific stuff... */ #ifdef _SUN3_ #define setcxsegmap mon_un.un3.un3_setcxsegmap #define vector_cmd mon_un.un3.un3_vector_cmd #define romVectorPtr ((struct sunromvec *) SUN3_PROM_BASE) #endif /* SUN3 */ /* * MONSTART and MONEND denote the range used by the monitor. * PROM_BASE is the virtual address of the PROM. */ #define SUN3_MONSTART 0x0FE00000 #define SUN3_PROM_BASE 0x0FEF0000 #define SUN3_MONEND 0x0FF00000 /* * These describe the monitor's short segment (one it can reach using * short PC-relative addressing) which it uses to map its data page. * MONSHORTPAGE is the page; MONSHORTSEG is the containing segment. * Its mapping must not be removed or the PROM monitor will fail. * MONSHORTPAGE is also where the "ie" puts its SCP. */ #define SUN3_MONSHORTPAGE 0x0FFFE000 #define SUN3_MONSHORTSEG 0x0FFE0000 /* * Sun3X specific stuff... */ #ifdef _SUN3X_ #define vector_cmd mon_un.un3x.un3x_vector_cmd #define lomemptaddr mon_un.un3x.un3x_lomemptaddr #define monptaddr mon_un.un3x.un3x_monptaddr #define dvmaptaddr mon_un.un3x.un3x_dvmaptaddr #define monptphysaddr mon_un.un3x.un3x_monptphysaddr #define shadowpteaddr mon_un.un3x.un3x_shadowpteaddr #define v_physmemory mon_un.un3x.un3x_physmemory #define romVectorPtr ((struct sunromvec *) SUN3X_PROM_BASE) #endif /* SUN3X */ /* * We don't have a separate kernel debugger like sun kadb, * but this range is setup by the monitor for such a thing. * We might as well preserve the mappings anyway. */ #define SUN3X_MON_KDB_BASE 0xFEE00000 #define SUN3X_MON_KDB_SIZE 0x100000 /* * MONSTART and MONEND define the range used by the monitor. * MONDATA is its data page (do not touch!) * PROM_BASE is where the boot PROM lives. */ #define SUN3X_MONSTART 0xFEF00000 #define SUN3X_MONDATA 0xFEF72000 #define SUN3X_PROM_BASE 0xFEFE0000 #define SUN3X_MONEND 0xFF000000 /* * These define the CPU virtual address range mapped by the * PROM for use as DVMA space. The physical pages mapped in * this range are also mapped by the I/O MMU. Note that the * last page is reserved for the PROM (really for the "ie"). */ #define SUN3X_MON_DVMA_BASE 0xFFF00000 #define SUN3X_MON_DVMA_SIZE 0x100000 /* 1MB */ #ifdef _STANDALONE /* The libsa code uses a pointer... */ extern struct sunromvec *_romvec; #undef romVectorPtr #define romVectorPtr _romvec #endif /* _STANDALONE */ #endif /* _MACHINE_MON_H */