/* $NetBSD: lcgreg.h,v 1.5 2008/04/28 20:23:39 martin Exp $ */ /*- * Copyright (c) 2000 The NetBSD Foundation, Inc. * All rights reserved. * * This code is derived from software contributed to The NetBSD Foundation * by Matt Thomas of 3am Software Foundry. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _VAX_LCGREG_H #define _VAX_LCGREG_H /* The registers of the LCG used in the VS4000/60 and VS4000/VLC. * All relative to 0x20100000 */ /* Memory Control, Flow Control, Configuration Registers */ #define LCG_REG_MEM_CONFIG 0x001800 #define LCG_REG_MEM_STATUS 0x001804 #define LCG_REG_MEM_CURRENT_STATE 0x001808 #define LCG_REG_MEM_ERROR 0x00180c #define LCG_REG_SLOW_CONTROL_STATUS 0x001810 /* Video Control Registers */ #define LCG_REG_VIDEO_CONFIG 0x001e00 #define LCG_REG_VIDEO_HTIMING 0x001e10 #define LCG_REG_VIDEO_VTIMING 0x001e14 #define LCG_REG_VIDEO_TIMING 0x001e18 #define LCG_REG_VIDEO_X 0x000e30 #define LCG_REG_VIDEO_Y 0x000e30 #define LCG_REG_VIDEO_REFRESH_BASE 0x000e34 #define LCG_REG_VIDEO_REFRESH_SHIFT 0x000e40 #define LCG_REG_VIDEO_LUT_LOAD_COUNT 0x000e40 #define LCG_REG_CURSOR_SCANLINE_LW0 0x000e50 #define LCG_REG_CURSOR_SCANLINE_LW1 0x000e54 #define LCG_REG_CURSOR_SCANLINE_LW2 0x000e58 #define LCG_REG_CURSOR_SCANLINE_LW3 0x000e5c #define LCG_REG_CURSOR_BASE 0x000e80 #define LCG_REG_CURSOR_XY 0x000e84 #define LCG_REG_CURSOR_X 0x000e84 #define LCG_REG_CURSOR_Y 0x000e84 #define LCG_REG_LUT_CONSOLE_SEL 0x000ee0 #define LCG_REG_LUT_COLOR_BASE_W 0x0006e4 #define LCG_REG_LUT_COLOR_BASE_R 0x0006e4 #define LCG_REG_LUT_CONTROL_BASE 0x000ee8 #define LCG_REG_VIDEO_COUNTER_TEST 0x000f00 #define LCG_REG_MEM_REFRESH_BASE 0x000f04 /* Graphics Control and VM Registers */ #define LCG_REG_LCG_GO 0x000c80 #define LCG_REG_NEXT_ADDRESS 0x001334 #define LCG_REG_PA_SPTE_PTE 0x001338 #define LCG_REG_TB_INVALIDATE_SINGLE 0x001a00 #define LCG_REG_TB_INVALIDATE_ALL 0x001a08 #define LCG_REG_TB_INVALIDATE_STATUS 0x001a10 #define LCG_REG_TB_STATUS 0x001c00 #define LCG_REG_TB_VPN_COUNT 0x001c04 #define LCG_REG_TB_DEST_VPN 0x001c14 #define LCG_REG_TB_SOURCE_VPN 0x001c18 #define LCG_REG_TB_STENCIL_VPN 0x001c1c #define LCG_REG_TB_DEST_DATA_PFN_R 0x001c24 #define LCG_REG_TB_DEST_DATA_PFN_W 0x001c24 #define LCG_REG_TB_SOURCE_DATA_PFN_R 0x001c28 #define LCG_REG_TB_SOURCE_DATA_PFN_W 0x001c28 #define LCG_REG_TB_STENCIL_DATA_PFN_R 0x001c2c #define LCG_REG_TB_STENCIL_DATA_PFN_W 0x001c2c #define LCG_REG_TB_DEST_PRE_PFN_R 0x001c34 #define LCG_REG_TB_DEST_PRE_PFN_W 0x001c34 #define LCG_REG_TB_SOURCE_PTE_PFN_R 0x001c38 #define LCG_REG_TB_SOURCE_PTE_PFN_W 0x001c38 #define LCG_REG_TB_STENCIL_PTE_PFN_R 0x001c3c #define LCG_REG_TB_STENCIL_PTE_PFN_W 0x001c3c #define LCG_REG_GRAPHICS_CONFIG 0x001c90 #define LCG_REG_GRAPHICS_INT_STATUS 0x001c94 #define LCG_REG_GRAPHICS_INT_SET_ENABLE 0x001c98 #define LCG_REG_GRAPHICS_INT_CLR_ENABLE 0x001c9c #define LCG_REG_GRAPHICS_SUB_STATUS 0x001ca0 #define LCG_REG_GRAPHICS_CONTROL 0x001ca4 #define LCG_REG_BREAKPT_ADDRESS 0x001cb0 #define LCG_REG_BREAKPT_VIRTUAL 0x001cb0 #define LCG_REG_WRITE_PROTECT_LOW_HIGH 0x001cc0 #define LCG_REG_WRITE_PROTECT_LOW 0x001cc0 #define LCG_REG_WRITE_PROTECT_HIGH 0x001cc0 #define LCG_REG_MAX_VIRTUAL_ADDRESS 0x002350 #define LCG_REG_PA_SPTE_POBR 0x002354 /* Clip List / Command FIFO Registers */ #define LCG_REG_CLIP_LIST_OFFSET 0x0004e4 #define LCG_REG_CLIP_LIST_BASE 0x0004e4 #define LCG_REG_CLIP_LIST 0x0004e4 #define LCG_REG_FIFO_MASKS 0x000570 #define LCG_REG_FIFO_HEAD_OFFSET 0x000574 #define LCG_REG_FIFO_BASE 0x000574 #define LCG_REG_FIFO_HEAD 0x000574 #define LCG_REG_FIFO_TAIL_OFFSET 0x000578 #define LCG_REG_FIFO_BASE2 0x000578 #define LCG_REG_FIFO_TAIL 0x000578 #define LCG_REG_CLIP_LIST_SAVE_OFFSET 0x000ce4 #define LCG_REG_FIFO_RESIDUE_LW0 0x000d04 #define LCG_REG_FIFO_RESIDUE_LW1 0x000d08 #define LCG_REG_FIFO_RESIDUE_LW2 0x000d0c #define LCG_REG_FIFO_LENGTH 0x000d70 #define LCG_REG_FIFO_SAVE_HEAD_OFFSET 0x000d74 #define LCG_REG_FIFO_WINDOW_BASE 0x080000 #define LCG_REG_FIFO_WINDOW_END 0x100000 /* Graphics Data Buffer and Pixel SLU Registers */ #define LCG_REG_LOGICAL_FUNCTION 0x000220 #define LCG_REG_PLANE_MASK 0x000234 #define LCG_REG_SOURCE_PLANE_INDEX 0x00026c #define LCG_REG_FOREGROUND_PIXEL 0x0002c0 #define LCG_REG_BACKGROUND_PIXEL 0x0004c0 #define LCG_REG_GDB_LW0 0x000d80 #define LCG_REG_GDB_LW1 0x000d84 #define LCG_REG_GDB_LW2 0x000d88 #define LCG_REG_GDB_LW3 0x000d8c #define LCG_REG_GDB_LW4 0x000d90 #define LCG_REG_GDB_LW5 0x000d94 #define LCG_REG_GDB_LW6 0x000d98 #define LCG_REG_GDB_LW7 0x000d9c #define LCG_REG_SLU_STATE 0x000da0 /* Address Generator Registers */ #define LCG_REG_CLIP_MIN_Y 0x000244 #define LCG_REG_CLIP_MIN_MAX_X 0x000248 #define LCG_REG_CLIP_MIN_X 0x000248 #define LCG_REG_CLIP_MAX_X 0x000248 #define LCG_REG_CLIP_MAX_Y 0x00024c #define LCG_REG_DEST_X_BIAS 0x000250 #define LCG_REG_DEST_Y_ORIGIN 0x000254 #define LCG_REG_DEST_Y_STEP 0x000258 #define LCG_REG_SOURCE_X_BIAS 0x000260 #define LCG_REG_SOURCE_Y_BASE 0x000264 #define LCG_REG_SOURCE_Y_STEP_WIDTH 0x000268 #define LCG_REG_SOURCE_Y_STEP 0x000268 #define LCG_REG_SOURCE_WIDTH 0x000268 #define LCG_REG_STENCIL_X_BIAS 0x000270 #define LCG_REG_STENCIL_Y_BASE 0x000274 #define LCG_REG_STENCIL_Y_STEP 0x000278 #define LCG_REG_DEST_Y_BASE 0x000284 #define LCG_REG_DEST_X 0x000290 #define LCG_REG_DEST_WIDTH_HEIGHT 0x000294 #define LCG_REG_DEST_WIDTH 0x000294 #define LCG_REG_DEST_HEIGHT 0x000294 #define LCG_REG_AG_STATUS2 0x000320 #define LCG_REG_AG_CURRENT_STATE 0x000320 #define LCG_REG_CURRENT_OPCODE 0x000320 #define LCG_REG_OP_ACTION_CODE 0x000320 #define LCG_REG_AG_STATUS 0x000324 #define LCG_REG_NEXT_X 0x000330 #define LCG_REG_CLIP_X_DIFF 0x000330 #define LCG_REG_SOURCE_X_BIAS0 0x000460 #define LCG_REG_SOURCE_WIDTH0 0x000468 #define LCG_REG_DEST_X0 0x000490 #define LCG_REG_DEST_WIDTH0 0x000494 #define LCG_REG_TILE_ROTATION 0x000660 #define LCG_REG_TILE_WIDTH 0x000668 #endif /* _VAX_LCGREG_H */