/* $NetBSD: xbox.c,v 1.21 2011/07/18 00:58:52 mrg Exp $ */ /*- * Copyright (c) 1998 The NetBSD Foundation, Inc. * All rights reserved. * * This code is derived from software contributed to The NetBSD Foundation * by Paul Kranenburg. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * Sbus expansion box. */ #include __KERNEL_RCSID(0, "$NetBSD: xbox.c,v 1.21 2011/07/18 00:58:52 mrg Exp $"); #include #include #include #include #include #include #include #include /* * Xbox registers definitions. * * The xbox device can operate in two mode: "opaque" and "transparent". * In opaque mode, all accesses to the xbox address space are directed * to the xbox itself. In transparent mode, all accesses are mapped to * the SBus cards in the expansion box. * * To access the xbox registers in transparent mode, you must write * to the "write0" register. The layout of this register appears to * be as follows: * * bit 31-24: xbox key (identifies device when you cascade them) * bit 23-12: offset of register to access * bit 11-0: value to write * * For instance, to switch to opaque mode: * (*sc->write0_reg) = (sc->sc_key << 24) | XAC_CTL1_OFFSET; * * (note we're not currently using any of this) */ #define WRITE0_OFFSET 0 #define XAC_ERR_OFFSET 0x2000 #define XAC_CTL0_OFFSET 0x10000 #define XAC_CTL1_OFFSET 0x11000 #define XAC_ELUA_OFFSET 0x12000 #define XAC_ELLA_OFFSET 0x13000 #define XAC_ELE_OFFSET 0x14000 #define XBC_ERR_OFFSET 0x42000 #define XBC_CTL0_OFFSET 0x50000 #define XBC_CTL1_OFFSET 0x51000 #define XBC_ELUA_OFFSET 0x52000 #define XBC_ELLA_OFFSET 0x53000 #define XBC_ELE_OFFSET 0x54000 #define XBOX_NREG 13 struct xbox_softc { int sc_key; /* this xbox's unique key */ }; /* autoconfiguration driver */ int xbox_match(device_t, cfdata_t, void *); void xbox_attach(device_t, device_t, void *); int xbox_print(void *, const char *); CFATTACH_DECL_NEW(xbox, sizeof(struct xbox_softc), xbox_match, xbox_attach, NULL, NULL); int xbox_print(void *args, const char *busname) { struct xbox_attach_args *xa = args; if (busname) aprint_normal("%s at %s", xa->xa_name, busname); return (UNCONF); } int xbox_match(device_t parent, cfdata_t cf, void *aux) { struct sbus_attach_args *sa = aux; return (strcmp("SUNW,xbox", sa->sa_name) == 0); } /* * Attach an Xbox. */ void xbox_attach(device_t parent, device_t self, void *aux) { struct xbox_softc *sc = device_private(self); struct sbus_attach_args *sa = aux; int node = sa->sa_node; struct xbox_attach_args xa; char *cp; sc->sc_key = prom_getpropint(node, "write0-key", -1); cp = prom_getpropstring(node, "model"); printf(": model %s", cp); cp = prom_getpropstring(node, "child-present"); if (strcmp(cp, "true") != 0) { printf(": no sbus devices\n"); return; } printf("\n"); /* * Now pretend to be another Sbus. */ memset(&xa, 0, sizeof xa); xa.xa_name = "sbus"; xa.xa_node = node; xa.xa_bustag = sa->sa_bustag; xa.xa_dmatag = sa->sa_dmatag; (void) config_found(self, (void *)&xa, xbox_print); }