/* $NetBSD: sfbreg.h,v 1.3 2000/12/19 01:25:46 perseant Exp $ */ /* * Copyright (c) 1996 Carnegie-Mellon University. * All rights reserved. * * Author: Chris G. Demetriou * * Permission to use, copy, modify and distribute this software and * its documentation is hereby granted, provided that both the copyright * notice and this permission notice appear in all copies of the * software, derivative works or modified versions, and any portions * thereof, and that both notices appear in supporting documentation. * * CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS" * CONDITION. CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND * FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE. * * Carnegie Mellon requests users of this software to return to * * Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU * School of Computer Science * Carnegie Mellon University * Pittsburgh PA 15213-3890 * * any improvements or extensions that they make and grant Carnegie the * rights to redistribute these changes. */ /* * Smart ("CXTurbo") Frame Buffer definitions, from: * ``DEC 3000 300/400/500/600/700/800/900 AXP Models System Prgrammer's Manual'' * (DEC order number EK-D3SYS-PM), section 6. * * All definitions are in "dense" TURBOchannel space. */ #ifndef _DEV_TC_SFBREG_H_ #define _DEV_TC_SFBREG_H_ /* * Size of the SFB address space. */ #define SFB_SIZE 0x1000000 /* * Offsets into slot space of each functional unit. */ #define SFB_ASIC_OFFSET 0x0100000 /* SFB ASIC Control Registers */ #define SFB_ASIC_SIZE 0x0020000 #define SFB_RAMDAC_OFFSET 0x01c0000 /* BrookTree RAMDAC */ #define SFB_RAMDAC_SIZE 0x0040000 #define SFB_FB_OFFSET 0x0200000 /* Frame buffer */ #define SFB_FB_SIZE 0x0200000 #define SFB_OSBM_OFFSET 0x0600000 /* Off-screen buffer memory */ #define SFB_OSBM_SIZE 0x0200000 /* * SFB ASIC registers (offsets from SFB_ASIC_OFFSET). */ #define SFB_ASIC_COPYBUF_0 0x0000 /* Copy buffer register 0 (R/W) */ #define SFB_ASIC_COPYBUF_1 0x0004 /* Copy buffer register 1 (R/W) */ #define SFB_ASIC_COPYBUF_2 0x0008 /* Copy buffer register 2 (R/W) */ #define SFB_ASIC_COPYBUF_3 0x000c /* Copy buffer register 3 (R/W) */ #define SFB_ASIC_COPYBUF_4 0x0010 /* Copy buffer register 4 (R/W) */ #define SFB_ASIC_COPYBUF_5 0x0014 /* Copy buffer register 5 (R/W) */ #define SFB_ASIC_COPYBUF_6 0x0018 /* Copy buffer register 6 (R/W) */ #define SFB_ASIC_COPYBUF_7 0x001c /* Copy buffer register 7 (R/W) */ #define SFB_ASIC_FG 0x0020 /* Foreground (R/W) */ #define SFB_ASIC_BG 0x0024 /* Background (R/W) */ #define SFB_ASIC_PLANEMASK 0x0028 /* PlaneMask (R/W) */ #define SFB_ASIC_PIXELMASK 0x002c /* PixelMask (R/W) */ #define SFB_ASIC_MODE 0x0030 /* Mode (R/W) */ #define SFB_ASIC_ROP 0x0034 /* RasterOp (R/W) */ #define SFB_ASIC_PIXELSHIFT 0x0038 /* PixelShift (R/W) */ #define SFB_ASIC_ADDRESS 0x003c /* Address (R/W) */ #define SFB_ASIC_BRES1 0x0040 /* Bresenham register 1 (R/W) */ #define SFB_ASIC_BRES2 0x0044 /* Bresenham register 2 (R/W) */ #define SFB_ASIC_BRES3 0x0048 /* Bresenham register 3 (R/W) */ #define SFB_ASIC_BCONT 0x004c /* Bcont (W) */ #define SFB_ASIC_DEEP 0x0050 /* Deep (R/W) */ #define SFB_ASIC_START 0x0054 /* Start (W) */ #define SFB_ASIC_CLEAR_INTR 0x0058 /* Clear Interrupt (W) */ #define SFB_ASIC_VIDEO_REFRESH 0x0060 /* Video refresh counter (R/W) */ #define SFB_ASIC_VIDEO_HSETUP 0x0064 /* Video horizontal setup (R/W) */ #define SFB_ASIC_VIDEO_VSETUP 0x0068 /* Video vertical setup (R/W) */ #define SFB_ASIC_VIDEO_BASE 0x006c /* Video base address (R/W) */ #define SFB_ASIC_VIDEO_VALID 0x0070 /* Video valid (W) */ #define SFB_ASIC_ENABLE_INTR 0x0074 /* Enable/Disable Interrupts (W) */ #define SFB_ASIC_TCCLK 0x0078 /* TCCLK count (R/W) */ #define SFB_ASIC_VIDCLK 0x007c /* VIDCLK count (R/W) */ /* * Same as above but in 32-bit units, and named like the corrseponding * TGA registers, for easy comparison. */ typedef u_int32_t sfb_reg_t; #define SFB_REG_GCBR0 0x000 /* Copy buffer 0 */ #define SFB_REG_GCBR1 0x001 /* Copy buffer 1 */ #define SFB_REG_GCBR2 0x002 /* Copy buffer 2 */ #define SFB_REG_GCBR3 0x003 /* Copy buffer 3 */ #define SFB_REG_GCBR4 0x004 /* Copy buffer 4 */ #define SFB_REG_GCBR5 0x005 /* Copy buffer 5 */ #define SFB_REG_GCBR6 0x006 /* Copy buffer 6 */ #define SFB_REG_GCBR7 0x007 /* Copy buffer 7 */ #define SFB_REG_GFGR 0x008 /* Foreground */ #define SFB_REG_GBGR 0x009 /* Background */ #define SFB_REG_GPMR 0x00a /* Plane Mask */ #define SFB_REG_GPXR_S 0x00b /* Pixel Mask (one-shot) */ #define SFB_REG_GMOR 0x00c /* Mode */ #define SFB_REG_GOPR 0x00d /* Raster Operation */ #define SFB_REG_GPSR 0x00e /* Pixel Shift */ #define SFB_REG_GADR 0x00f /* Address */ #define SFB_REG_GB1R 0x010 /* Bresenham 1 */ #define SFB_REG_GB2R 0x011 /* Bresenham 2 */ #define SFB_REG_GB3R 0x012 /* Bresenham 3 */ #define SFB_REG_GCTR 0x013 /* Continue */ #define SFB_REG_GDER 0x014 /* Deep */ #define SFB_REG_GREV 0x015 /* Start/Version on SFB, * Revision on SFB2 */ #define SFB_REG_CINT 0x016 /* Clear Interrupt */ /* 0x017 - unused */ #define SFB_REG_VRFR 0x018 /* Video Refresh */ #define SFB_REG_VHCR 0x019 /* Horizontal Control */ #define SFB_REG_VVCR 0x01a /* Vertical Control */ #define SFB_REG_VVBR 0x01b /* Video Base Address */ #define SFB_REG_VVVR 0x01c /* Video Valid */ #define SFB_REG_SISR 0x01d /* Enable/Disable Interrupts */ #define SFB_REG_TCCLK 0x01e /* TCCLK count (R/W) */ #define SFB_REG_VIDCLK 0x01f /* VIDCLK count (R/W) */ #endif /* _DEV_TC_SFBREG_H_ */